|Employment duration:||2 Weeks (rapid prototype within 2 days)|
|Company:||HKU (school assignment)
Our fictional company was named: Team Teslasoft
|Engine:||Unity(made for Xbox360)|
For this school assigned project I functioned as the game designer who took responsibility for the design and balancing of the player abilities, as well as the usability and controls.
- Designed and programmed the abilities.
Including: dash, mine attack, melee attack and ranged attack
- Designed and implemented the controls.
- Playtested a lot and made sure the controls and attacks were intuitive and entertaining.