Metal mayhem

MMlogo

Role: Game designer
Employment duration: 2 Weeks (rapid prototype within 2 days)
Company: HKU (school assignment)
Our fictional company was named: Team Teslasoft
Engine: Unity(made for Xbox360)

Summary:

For this school assigned project I functioned as the game designer who took responsibility for the design and balancing of the player abilities, as well as the usability and controls.

Responsibilities:

  • Designed and programmed the abilities.
    Including: dash, mine attack, melee attack and ranged attack
  • Designed and implemented the controls.
  • Playtested a lot and made sure the controls and attacks were intuitive and entertaining.

Media:

One page design sheet for the controls:

controls